%%%%%%%%%% 
%%%%%%%%%% template-for-new-dialog-bar.h.txt
%%%%%%%%%%
%%%%%%%%%% author: Martin Ltzsch
%%%%%%%%%% 
%%%%%%%%%% This is a template for creating a new dialog bar header file.
%%%%%%%%%% Read the RobotControl programming manual from the Intranet before and
%%%%%%%%%% then just work off the single steps.
%%%%%%%%%% 
%%%%%%%%%% Step1: Invent a name for the dialog class, e.g. CFooBlaDlgBar
%%%%%%%%%% 
%%%%%%%%%% Step2: Copy this template file to e.g. FooBlaDlgBar.h
%%%%%%%%%% 
%%%%%%%%%% Step3: Replace all occurences of "" by e.g. "FooBla"
%%%%%%%%%% 
/**
* @file DlgBar.h
*
* Declaration of class CDlgBar
*
%%%%%%%%%% 
%%%%%%%%%% Step4: Add the author(s) of this dialog here
%%%%%%%%%% 
* @author Donald Duck
*/

#ifndef __DlgBar_h_
#define __DlgBar_h_

#include "StdAfx.h"
#include "RobotControlDialogBar.h"

/**
* @class CDlgBar 
* 
%%%%%%%%%% 
%%%%%%%%%% Step5: Explain here what the dialog can be used for.
%%%%%%%%%% 
* A dialog bar for bla bla
*
%%%%%%%%%% 
%%%%%%%%%% Step6: Add the author(s) of this dialog here again.
%%%%%%%%%% 
* @author Donald Duck
*/
class CDlgBar : public CRobotControlDialogBar
{
public:
  /** Default constructor.*/
  CDlgBar();

  /** Destructor */
  ~CDlgBar();

  //{{AFX_DATA(CDlgBar)
%%%%%%%%%% 
%%%%%%%%%% Step7: Enter the dialog id which you had defined in resource.h before,
%%%%%%%%%%        e.g. IDD_DIALOG_BAR_NICE_TEST
%%%%%%%%%% 
  enum { IDD = IDD_DIALOG_BAR_XXXXXXXXXXXXXXX };
  //}}AFX_DATA

  //{{AFX_VIRTUAL(CDlgBar)
  protected:
    virtual void DoDataExchange(CDataExchange* pDX);    
    virtual BOOL OnInitDialog();
  //}}AFX_VIRTUAL
  
protected:
  //{{AFX_MSG(CDlgBar)
  //}}AFX_MSG
  
  DECLARE_MESSAGE_MAP();
};

//{{AFX_INSERT_LOCATION}}

#endif //__DlgBar_h_

/*
 * Change log :
 * 
%%%%%%%%%% 
%%%%%%%%%% Step8: Remove the "_" characters from the next line. 
%%%%%%%%%% 
 * $_Log_$
*/

%%%%%%%%%% 
%%%%%%%%%% Step9: Remove all lines starting with "%%%%%%%%%%", proceed then 
%%%%%%%%%%        with template-for-new-dialog-bar.cpp.txt 
%%%%%%%%%%
